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Coding Horror: Why Isn't My Encryption.. Encrypting? - Annotated
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It's as true in life as it is in client-server programming: the only secret that can't be compromised is the one you never revealed.
But sometimes, it's unavoidable. If you must send a secret down to the client, you can encrypt it. The most common form of encryption is symmetric encryption, where the same key is used to both encrypt and decrypt. Most languages have relatively easy to use libraries in place for symmetric encryption.
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Saving NYC One Hacker at a Time - Annotated
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- NYC kicks ass.
- Tech in Manhattan is blowing up.
- There’s simply not enough hacker talent to go around.
We’ve established that :
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Make Games - Finishing a Game - Annotated
- As I work towards completing my own game, I’ve been thinking a lot about finishing projects in general. I’ve noticed that there are a lot of really talented developers out there that have trouble finishing games. Truthfully, I’ve left a long trail of unfinished games in my wake… I think everyone has. Not every project is going to pan out, for whatever reason. But if you find yourself consistently backing out of game projects that have a lot of potential, it could be worth taking a step back and examining why this happens.
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DBMS 2 : Database management and analytic technologies in a changing world - Annotated
- After posting my speculation about the JPMorgan Chase database outage, I was contacted by – well, by somebody who wants to be referred to as “a credible source close to the situation.”
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George Carlin quote
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Programming in the 21st Century
Erlang vs. Unintentionally Purely Functional Python
Posted from Diigo. The rest of my favorite links are here.
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